the time has come to
GROW
once again
the time has come to
GROW
once again
the ARBORIUM
Welcome to the Arborium, a resource for players of The Game of Arbor. This project is currently in its alpha phase of development. (v.1.0)
USER GUIDE :
The articles listed below cover all the core components and mechanics of The Game of Arbor. Clicking on an icon below will open a new web page on the chosen topic. Within articles, bolded words are links to the page associated with that word.
Effect Cards
Effect Cards are helpful cards that empower you with special abilities. These cards must first be drawn and are then played from your hand.

STAR CARD

CULTIVATION CARD
TURN PHASES
The player's turn is broken up into three Phases. Each turn is a day, from Dawn until Dusk. Certain actions can only be taken in certain Phases.

DAWN

DAY

DUSK
THE ROOTS
Controlling the Roots grants the player the largest amount of Victory Points they need to win the game.

ROOT CARD
VP
VICTORY POINTS
THE ANCIENTS
The Ancient is the special playable character that players choose at the beginning of the game. Each character has 2 unique abilities.



NO'ORUU
ODUUN
ALUUL


TELO'DO
DO'ROS
RULES
There are several special rules that make up The Game of Arbor. These provide structure for how the game is played.

THE RULE OF FERTILITY

THE RULE OF ETERNITY
